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    Feudalism II
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    Description :

    The game is an RPG/strategy. There’re no missions – only open world. You’re free to go anywhere and fight anyone, but the final goal is only one – capture all towns. Recruit troops at towns you control, buy better equipment, learn powerful skills and become the most powerful warrior and ruler of the whole world.
    The world is bigger now, there’re 6 different nations,12 heroes, more new weapons and armor. Enemies do not drop magical items anymore, but they drop runes which can be combined with weapons giving them special effects.UpdatesNote about “not working” skills: it is impossible to use melee skills while mounted, so get rid of horse or master bow/xbow/throwing skills.
    How to retrieve missing saves after update: http://www.kongregate.com/forums/3/topics/25919 (Big thanks to Sodaplayer)

    I’ve fixed glitches with duplicating items and item disappearing at forge and added easy mode to the game. Now, starting new game you can choose to play it as before, on normal, or at easy level.

    EASY MODE:
    army size limit is 1000;
    Random battles happen less often;
    Refine chances at forge much higher;
    Your units’ HP is increased by 20%;
    Backstab’s instant kill does not work for main hero;
    No attack can damage hero for more than 90% of his max HP (even Guillotine Blade);
    You get 2 skillpoints and 20 statpoints per level (instead of 1 and 10);
    Stats does not depend on hero level;
    Max stat is 200;

    Random encounter chances and rogues amount redused a little for normal mode too.

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